Client platform and license operations

Synaty FiveM

Synaty is the full delivery layer for the client: license authentication, product entitlement, runtime status reporting, a web dashboard, reseller key flow, and a compact in-game interface with product-gated pages.

4Main surfaces

Loader, website, client dashboard, and in-game menu.

3Account roles

Customers, resellers, and admin operators.

1Backend contract

Every entitlement path resolves through the same server.

24/7Audit trail

Auth attempts and portal activity are recorded server-side.

SYNATY / ACTIVE
Aim Assist 01
Visuals 02
Misc 03
Server 04
Lua Menu G
Runtime menu

Product-gated controls

Menu visibility
Keybind stateINSERT
Lua menu entitlementEnabled
Telemetry channelOnline

The client only shows pages enabled by the license response, keeping products separated without a second UI build.

Architecture

One platform, four working surfaces.

The site is no longer just a landing page. It is the operational backend for license keys, HWID binding, reseller inventory, admin review, downloads, and customer dashboard access.

Loader

License authentication

Loader requests hit the CGI-compatible endpoint, validate key format, expiry, version, HWID binding, and product entitlements.

Client

Product-gated menu

The in-game menu exposes Aim Assist, Visuals, Misc, Server, and Lua Menu pages based on the products returned by the server.

Website

Customer dashboard

Customers can authenticate by license key, review enabled products, and see expiry state from a browser session.

Admin

Operations console

Admins generate and delete keys, view HWID/IP/auth data, add managers, add resellers, and control reseller credits.

Reseller

Dealer portal

Resellers receive a username, password, and credit balance, then create their own customer keys without entering the admin console.

Audit

Server-side activity

Auth attempts, admin deletes, reseller logins, and generated-key events are recorded for support and troubleshooting.

Full completion target

Function list planned for the finished build.

This is the complete public-facing feature map as the project is intended to land.

  • Loader login with key, version, and entitlement validation.
  • HWID binding on first loader authentication and server-side mismatch reporting.
  • Product list returned by the backend so enabled products control menu visibility.
  • In-game NUI shell with Synaty branding, draggable window, INSERT toggle, and page routing.
  • Aim Assist, Visuals, Miscellaneous, Server, and Lua Menu page groups in the client interface.
  • Lua Menu visibility gated by the loader-selected product entitlement.
  • Customer dashboard for active products, expiry, and account state.
  • Admin panel for key creation, key deletion, managers, reseller creation, HWID/IP review, and auth events.
  • Reseller panel for credit-based key generation, owned-key review, and password changes.
  • Private download routes for payload artifacts and protected UI resources.
  • Server-side logs for auth, dashboard, admin, and reseller activity.
  • Future payment bridge for reseller credit purchase and automatic balance updates.